Showing posts with label digital platforms. Show all posts
Showing posts with label digital platforms. Show all posts

29 October 2020

TO DIGITIZE OR NOT TO DIGITIZE, (WHY) THAT IS A QUESTION!

 Museum Innovation | Sara Fontes



Our daily lives are morphing into something increasingly digital. My new normal day consists of interactions mostly through digital devices. I work on my laptop; I have school through the camera, and I entertain myself with my phone or the TV. Even my books are stored in my kindle. At the end of the day, my eyes are stinging, and I see lines when I close my eyes. I have realized that in this new normal, when so much of the world is digital, it is becoming important to find ways to engage in non-digital fun and education, while also staying safe.

New Digital Normal | Source

For many years, museums have digitized their collections and gallery spaces (like the ROM, Uffizi, the British Museum) almost as if in preparation for the pandemic. Digital elements can be useful to complement education and to share more objects than are on display.

In recent months, some museums have called to the Ontario government to help them digitize in order to survive the pandemic, and some museums have taken a different approach. The children’s discovery museum of Normal, Illinois (yes that’s a real place) has given out STEAM (science, technology, engineering, art and math) kits at a local free lunch service. I think this is a truly amazing initiative during a pandemic. Presumably they are one-use kits, but other kits might be able to be sanitized and reused safely. I think this program is key during this time because of how much we are using and relying on technology.

Technology | Pixabay

When we cannot physically go out to a museum, it is important to be able to bring the museum home to keep us from going bored out of our minds or from concentrating too heavily on the crisis. Even so, we need to be careful how we bring the museum home. The pandemic has highlighted and increased the inequalities that exist within our society. So while having the online exhibits are useful for some, it can disadvantage others who may not have the same access to the internet or technology.  Not only can it disadvantage some people, especially children, digital screens can harm our vision. Time away from computers and other screens is increasingly important when so much of our lives depend on digital. Museum kits offer different strengths from digitization, and both are important. These kits might currently better suit our educational and recreational needs during this pandemic. 



31 March 2020

ANIMALS TOUR OTHER ANIMALS

Technology Tuesdays | Val Masters


Hello! On this week's edition of I Spend Way Too Much Time On The Internet, I noticed a fabulous phenomenon: zoos, aquariums, and science centres posting on social media about their animals touring other animals' exhibits. This kind of species-to-species interaction actually takes place regularly as an enrichment activity in many institutions that care for animals, but it is usually done behind-the-scenes. Since the threat of COVID-19 has caused all museums, science centres, aquariums, and zoos to close their doors to visitors, animals at these institutions can spend more time exploring out of their enclosures.

Magellanic penguin Tilly meets Kayavak the belgua at Shedd Aquarium in Chicago. As a warm-weather species, Tilly would never encounter an Arctic creature like a beluga in the wild. Source


I came across this recent outpouring of documentation of animal interactions since I've been looking out for how staff at cultural institutions are managing during the crisis. As an emerging cultural sector professional, it is important to me to know what operations are ongoing in a dire situation like the one we are facing. In many institutions, the crisis response has consisted of canceling nonessential operations, communicating changes with staff and visitors, and continuing essential operations as safely as possible. Others have gone beyond this and taken the opportunity to engage the online populace with fun and educational content.

While it is of course important to take note of the more formal educational resources being promoted remotely by cultural institutions, it is also interesting to observe the role that these institutions can play in maintaining our mental health. My colleague Melissa Mertsis recently reported on how online collections, tours, lectures, and tutorials can ease feelings of loneliness and anxiety, and I think less intellectually stimulating content has a role to play as well. 



The keepers can also take the opportunity to insert sweet animal facts, as the Shedd Aquarium did to give context to this interaction:



I encourage you to follow suit and enrich yourself via animal viewing with some amazing livestreams.


Did looking at this make you feel better? Have you taken advantage of any online museum content this week? Let me know in the comments below!

3 March 2020

THE POTENTIAL OF STORYMAPS FOR MUSEUMS

Technology Tuesdays | Val Masters

This week, I want to introduce you to a digital resource that you can use as an individual or as an institution to tell multimedia stories on the web. StoryMaps, a part of ArcGIS Online, is a platform that is particularly suited for stories that involve a geographic component.

StoryMaps allows you to combine text, images, and custom digital maps, all without touching code. It is a powerful pedagogical tool for museums looking to expand their digital presence.

Who is This Tool For?

StoryMaps is an ideal tool for storytellers who are new to the digital realm, as well as those who are more experienced. It is also a great option for geographic information systems (GIS) users who want a clean and integrated way to present their mapping work.

Institutions such as museums, universities, and public libraries have all used StoryMaps to produce excellent-quality stories. Looking just at the museum sector, StoryMaps presents collections managers, researchers, digital content strategies, educators, and curators with a new way of telling stories and conveying information to colleagues and museum patrons.

What Can I Use It To Do?



A screenshot of a feature called "guided tour" in ArcGIS StoryMaps. There is a plain gray and white world map with an image of a delta superimposed on the left side.
StoryMaps has a number of narrative formats that allow you to connect text, images, video, and maps all in one. Aerial imagery of the Mississippi River Delta from NASA. Screenshot and sample map courtesy of the author


StoryMaps is especially suited to telling a multimedia story. If you want to include graphics, text, lists, quotes, links, videos, embedded content, or maps, this is the platform for you. The links below will take you to some examples relevant to museums, but the possibility for storytelling is nearly limitless--and new frontiers await.

You could use StoryMaps to . . .

You could also . . .
  • Tell a story about an object's life--where it originated, where it traveled
  • Present provenance information to colleagues or visitors
  • Provide a suggested path through your museum based on a theme or interest


Stability and Privacy

Any content you upload to ArcGIS Online belongs to you, not the company. You can remove and download your content at any time. If you are using a subscription and the subscription expires, your data will be deleted from the servers after 30 days. You can read the privacy policy here. 


Want to get started?

Test out the capabilities with a free personal account for non-commercial use now! 

For institutional use, a paid subscription will provide increased storage capacity and the ability to share a StoryMap with other account users. It will also unlock several advanced features in StoryMaps. Contact ArcGIS for their discount program for museums and libraries.


I personally love StoryMaps for its vibrant community of storytellers and information visualization nerds. I get inspired looking through new and creative uses of the platform, and I have used it for course assignments, research presentations, and personal projects. Give it a try, and comment your thoughts below!


7 November 2019

NON-NEUTRAL SPACES: ALUMNI CHECK-IN WITH ERIN CANNING

Alumni Check-In | Elizabeth Cytko




Erin poses in the Aga Khan photobooth.
Photo courtesy of Erin Canning. 

Erin Canning is the Digital Platform Administrator at the Aga Khan Museum. They defended their Master’s thesis Affective Metadata for Object Experiences in the Art Museum in 2018 and graduated from the University of Toronto in 2019. Erin also sits on the Canadian Heritage Information Network (CHIN) Linked Open Data advisory committee; CHIN’s mandate is to assist Canadian museums in documenting, managing, and sharing information about their collections now and in the future.

What is your favourite memory from your time in the Museum program?

My favorite memory is probably my thesis defense. It can be really stressful. And there definitely was a lot of stress involved with it. But it was also probably like what a lot of exhibitions students feel with their exhibition opening. It's a culmination of all of this work that you've put in and a real critical point that shows all of the different things that you've learned during your time at the iSchool. For myself as a CRO*, it was really a chance to work across both departments, applying the things I learned in the MI program to the MMSt context, and just get a chance to really look back at all the work that I had done in putting the pieces together and seeing it actually work.

*Concurrent Registration Option, now known as the Combined Degree Program

Why did you decide to pursue a thesis instead of the exhibition project?

I did my MI studies in Information Systems Design and User Experience Design. I'm really interested in information structures and information systems design in the arts and culture heritage context. The exhibition option didn't really speak to those things. Additionally, I'd spent a number of years working at an artist-run center during my undergrad, so I had a lot of exhibitions experience already and I was looking for something that could sort of take what I was interested in now to the next level.

Did your thesis feed into your current position?

Definitely. All the database courses, database structure, coding, etc., that's what I do. I spend most of my days in SQL and in the back end of databases. But having that museum studies knowledge and being able to understand it through that lens and in that context is really essential for doing the work well, making it fit the institution and knowing the kinds of questions that I need to raise or that should be discussed, and finding the people to talk about those with. Databases are not these neutral things: we make them, we actively configure them, and the ways that we label and structure and present information is very political. We need to make sure that the ways that we're developing our information systems speaks properly to the concerns that we have around collections, and that theory really comes from the museum studies side. The work that I do really encompasses a lot of the core concepts that I was taught about in the MI and the MMSt sides at my time at the iSchool.

What pulled you toward digital platforms?

I've worked in digital for quite some time. In my first jobs out of undergrad working in the commercial art scene, one of the biggest issues that I always noticed was that we had great artists, we had amazing art, we had amazing collectors, but we weren't really great at connecting the information about the art in the artists with the collectors in the ways that they wanted to see it. A lot of that came down to the fact that our databases weren't really working for us. I realized that everything could be much more efficient if we had our information systems geared up in a way that actively works to support our end goals. That got me really interested in digital platforms because databases now are digital; this led me back to the iSchool for my Master's program.

What is digital infrastructure?

It’s the plumbing in your house, it’s the lay of your foundation. If I'm going to put it up an exhibition online, that may be your public presentation, but the infrastructure is the piece behind that links all these things together. So if we want to create a publication after the website we don't have to recreate pulling our assets together. Infrastructure is the work that the public doesn't see that has to take place in order for us to produce the best exhibitions and programming and educational initiatives because we can spend our time focused on those public presentations as opposed to finding the things that we need in order to make them.

Databases are not all Erin works on. Here is a "hologram" they made.
GIF Courtesy of Erin Canning

What should current Museum Studies students keep in mind when it comes to digital collections?

Just because you see digital collections one way doesn't mean that is the way that it will always be or the way that is the best. It means that it's the way that we are currently trying, because it's the best that we've gotten to so far. You might see an online collection and think, “that doesn't really come across very well, therefore, digital doesn't do anything for me”. That makes about as much sense as going to one exhibition and saying that all museums aren't working: you're seeing just one thing in just one way, because we're trying things that are new. Keep that open mindedness towards it, but come at it with a critical eye as well.

Don't shy away from it and don't shy away from learning about the mundane tasks that are required in order to make those things happen. With any of those projects, there's a monumental amount of work that goes on behind the scenes. No matter where you're working in the museum, being able to understand a little bit of that is really helpful.

Is there anything you wish you had done while you were in the program?

I didn't start going to conferences until my third year, I wish I started going earlier. My advice here would be to go to all the conferences you can, take advantage of that student funding. Everyone that I've ever met at a museum conference has been nothing but welcoming, and willing to Skype with me about their projects. Take advantage of those things and start doing it as early as you can.